Research institute manager Demo mode

2016 Polygraphic workshop art space, Moscow

Single-channel video, 2016
Duration: 14’00”
Production/camera: Alexander Minchenko
Audio effects and music are based on Goody videogame

Soviet research and development institutes form a special category of architecture. Science in the USSR was esteemed and supported on the governmental level. The buildings should dominate on the surround territories and provide the impression of progress and power.

Huge R&D institutes with people travelling through glass and concrete framed buildings can be imagined as microcities, and the inevitable process of offline document exchange and meetings takes a lot of time, this everyday jogging can be a metaphor of activity and some kind of arcade game. Career development usually leads to taking higher positions physically: from HR department on the ground floor through the mid ones with engineer and laboratory departments to the top-rank management on the last floors.

Installation view

‘What is above?’ exhibition